Name[]
G-Buffer RT0 - ARGB32 format: Diffuse color (RGB), occlusion (A).
Synopsis[]
vector4 gBuffRGBa(vector2 uv);
vector3 gBuffRGB(vector2 uv);
vector1 gBuffa(vector2 uv);
vector3 Normal(vector2 uv);
Parameters[]
uv
Coordinates of RT0 texture.
Description[]
RT0 of g-buffer layout.